This post will be short, maybe even the shortest as all that’s left for the final submission is to finish off the last of the paper work, some last minute bugs and clean up the game. I have also worked on uploading my game to the android play store which has always been a challenge. During the android building the builds need to have many things checked off such as bundle identifiers, company name ,product name and a default icon which is a screen shot edited to fit the 512*512 resolution .
In the other settings, we need to set the version & bundle version code every time a build is uploaded to the app store as this helps the play store determine the games version.
I started checking the learning outcomes completed this week , which are all in the green which means they are done , along with proof they are there in a small excel sheet . I have also worked on moving all my learning outcomes into one project however this has caused the commit to be very large and GitHub lags while I try to push them however I managed to push them successfully.
Some last minute bugs in the game very small as the audio not being passed into the OnClick method thus many of the buttons had no audio which is was really bad on my end, after which I realized the way I was implementing the no of games played only worked when I clicked on the disconnect button, thus I extended this functionality to be called when the player won/ lost allowing me to have this feature.
Next I prepped the itch.io page and decided to upload the finished builds however I am sure I will have to make some changes to them later but at least I will have my games store page ready.
Finally , I will be adding the blog and be submitting early in order to switch focus towards CIU212.
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